E-textiles

E-textiles

Educational Unit: Design and Ideation

Snapshot

Keywords: electronic textiles, coding, e-textile devices

Introduction

An innovation boom in the wearable textile sector has brought in a range of new products, such as smart gloves with sensors and controls, smart socks with thin blood pressure sensors and smart products that monitor stress and fatigue. The learning unit explores best practices and experiments hands-on workshops on maker education, notably on electronics, coding, and e-textiles with the guidance of coders and electronic media experts. This unit focuses heavily on practical hands-on activities and some of these involve use of computer numeric controlled machines.

Indicative Content

  • Introduction to electronics and coding

  • Building simple electronic devices using sensors and actuators

  • Introduction to visual/block coding software (e.g. mBlock, Scratch for Arduino)

  • Introduction to electronic textiles

  • Creating e-textile devices

See also